The new identity of DevilishGames

The new identity of DevilishGames
21 July, 2016 DevilishGames

DevilishGames has been developing games since 1998 and, in this time, has come through different stages. The most recent one, the division of its core business in two lines, creating in early 2015 Spherical Pixel in order to offer services fitting the advertising market and, in a nutshell, to manage on-demand developments related to marketing, education, etc.

Today is time to take care of the brand DevilishGames. Time flies and we needed to take care and keep our own house. Because of this, we have completely renewed our corporate identity, incorporating soberer esthetics but keeping in mind the respect for the roots that defined us. Yes, we’re older, but we also think that this new image fits better what we’re doing nowadays. As we walk towards the launch of King Lucas in Steam, our most ambitious project, we felt we needed to back it up with a consistent corporate communication.

Moreover, we’ve been publishing for a global audience long time ago and to set this internationalization in our channels was a must. As you will see, from today our voice is going to be in english as well as in spanish.

We really wish you to feel at home in our new house and to come with us in this new stage. There are a lot of hours of fun ahead!

DevilishGames