Author archive for DevilishGames

  • Honorable mention for Path to Mnemosyne in A MAZE.

    The jury of the prestigious independent games festival A MAZE. in Berlin has awarded an honorable mention to Path to...

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  • Path to Mnemosyne among Valencia Indie Awards finalists

    DevilishGames‘ independent project “Path to Mnemosyne” is among the finalists for the Valencia Indie Awards 2018. The Valencia Indie...

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  • DevilishGames joins DEV

    We are pleased to announce the recent adhesion of DevilishGames to DEV, the Spanish Association of Producers and, Video...

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  • Path to Mnemosyne is among finalists to AzPlay 2017

    DevilishGames’ new independent project, “Path to Mnemosyne“, is among finalists to Best Visual Art price of VIIIth edition of AZPlay,...

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  • Path to Mnemosyne: The DevilishGames’ new Indie project

    After launching King Lucas on the late 2016, DevilishGames starts a new phase of ideation and artistic and technological...

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  • We’re moving!

    Even though the legal address of DevilishGames – Spherical Pixel has always been located in Villena, in 2009 we...

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  • #Devblog: Script and emergent narrative in King Lucas

    Elío Ferrán explains the narrative and non-linear dialogue system of King Lucas   Time before working in the game...

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  • #Devblog: Music & sound FX in King Lucas

    Elío Ferrán goes through the process of creation of the soundtrack and music of King Lucas   Back in...

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  • #DevBlog: How to animate a king who has lost his daugthers

    Antonio Pastor, Art Director, talks about the animation work in King Lucas.   This doesn’t mean I’m going to...

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  • Put your swords up in the air, King Lucas is here!

    King Lucas is available in Steam for $12.99 but, for a limited time, we are offering an early-bird 25%…

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